Assembly guide

Assembly is the new DarkOrbit crafting system that will allow you to create all kinds of items. You will be able to craft consumables like ammunition and CPU extras, and sometimes special, rare or even unique items like ship designs and the like.

To do so, you will need to collect resources and recipes that drop from NPC, are part of mission or Arena rewards etc., or which can be purchased for Uridium (essentially because some people might not want to wait for the resources to drop).

Of course some recipes (like ship designs) can be used only once to create one item, whereas others (e.g. ammo) can be used as many times as long as you have the required resources.

The items created this way behave just like normally obtained items and will be working normally.

The Resources

Schism Crystal

It is exclusively used to craft keys in the Assembly for Obsidian, Red, Blue and Apocalypse Booties or to craft Spartans.

Alloy box

Alloy box
The Hybrid Alloy found inside is used to craft the immunization cpu, that will allow players to enter the Quarantine Zone.

Indoctrine Oil

It is only used to craft the three new ships:

Kyhalon, Bifeton and Tetrathrin

They are used to craft the new LF-4 laser types.








These Resources are used to craft basic items or Hardwares.

Resource Alien that contains resource Type
Mucosum Lordakia & Lordakium Regular, Boss, Uber
Plasmide Devolarium & Sibelon Regular, Boss, Uber
Prismatium Kristallin & Kristallon Regular, Boss, Uber
Scrap Saimon & Mordon Regular, Boss, Uber
Aurus Interceptor, Barracuda, Saboteur, Annihilator, Battleray Pirate
Bifenon Interceptor, Barracuda, Saboteur, Annihilator, Battleray, Cubicon Pirate, Regular
Kyhalon Galaxy Gate reward N/A
Tetrathrin Daily Mission reward and Daily Calendar N/A
Alloy box Blighted Gygerthrall Regular
Schism C. Galaxy Gate event reward N/A
Indoctrine Oil Quarantine Zone gate reward, Daily Calendar reward, Event mission reward N/A

Scrap Drop rate


Drop rate

Saimon 2 %
Boss Saimon 8 %
Uber Saimon 16 %
Mordon 2 %
Boss Mordon 10 %
Uber Mordon 40 %

Aurus Drop rate

NPC Drop rate
Interceptor 15 %
Barracuda 20 %
Saboteur 20 %
Annihilator 20 %
Battle Ray 10 %

Alloy Box

Inside the Alloy Box there are 3 separate rolls to get Hybrid Alloy

Roll Quantity Chance
Roll 1 1 Hybrid Alloy 100 %
Roll 2 1 Hybrid Alloy 30 %
Roll 3 2 Hybrid Alloy 15 %

Schism Crystal Drops

Galaxy Gate Quantity during Booty box events Quantity
GG Alpha 5-10 -
GG Beta 5-10 -
GG Gamma 8-16 -
GG Delta 10-15 6
GG Epsilon 10-15 -
GG Zeta 10-15 -
GG Kappa 10-15 -
GG Lambda 10-15 -
GG Kronos 25-30 10
GG Hades 25-30 -
GG Kuiper 25-30 8

The Hardwares

The ever growing complexity of modern technology has its perks but also some drawbacks. Certain components of high tech ships or other equipment makes it necessary to work with refined source products.

How to obtain:

Hardware can be acquired through several means: you can craft them, win them as prizes for participating in the UBA, through event mission, from Booty Boxes and in the shop.

The hardwares were added in the Project: nano event.

Hardware Resources required Build Time Shop cost
1. High-Frequency Cable 50x Mucosum

10x Plasmide

30 minutes 5.000 U.
2. Nano Case 10x Plasmide

25x Scrap

30 minutes 5.000 U.
3. Prismatic Socket 80x Mucosum

10x Prismatium

4 Hours 20.000 U.
4. Nano Condenser 50x Scrap

10x Prismatium

4 Hours 20.000 U.
5. Hybrid Processor 240x Mucosum

330x Scrap

10 Hour 40.000 U.
6. Micro-transistors 40x Mucosum

30x Plasmide
25x Scrap
5x Aurus

10 Hour 40.000 U.


Recipes are the blueprints the nano-printers need. These recipes list the resources required to craft the item, how many of that item are crafted (e.g. 100x UBR-100) and the time it takes to build.

Some of these recipes can be used only a limited number of times (e.g. to craft ship designs, a P.E.T. or drones) while others are usable multiple times (e.g. to craft ammunition).

Some recipes for consumables that can be used only once, can stack in your inventory, so they take up only one slot.

The recipes will have a description detailing: the name(s) and amount(s) of the resource(s) needed, the time the crafting process will take and, for recipes that are usable for a limited time only, the remaining use-by time.

Crafting and how to get resources

You first begin crafting by opening the assembly window. This icon is located on your flight screen an looks like this:

Crafting icon

When you click on the icon you will get a pop up window that looks like this:

Open System

At the top right you will see the “Filter” dropdown menu. There you can select the recipes displayed in the list of craftable items. (The row of icons right below the filter.) As shown bellow:


 The list of craftable items contains all the recipes you have collected. The recipes are marked with special icons detailing their usability (“craftable multiple times”, “unique”, “event-only”).

Item to assemble

Clicking on the recipe will show the details in the window below: a larger view of the item you can craft, a description of the item, and the list of resources required (with amount required / amount available in your inventory).

Item to Description

Depending on how many times the recipe can be used, you can select the number of items you want to craft. The amount of required resources will be updated. Note: You cannot craft more items than you have resources for. As Shown Below


The “Build time” (time required to finish building the item(s)) is updated according to the amount and the base time.

Once you click “Build” a progress bar in the window and on the recipes icon shows you how much time remains until the build process is finished.

When the build process is finished, the progress bar on the recipe icon is replaced with an icon and on clicking this, a “Collect” button appears. Click this to transfer the items from the nano-printer to your inventory.

Should you own multiple recipes for items that can only be built once, the “Build” button is not available. These recipes can be sold in the shop.

Do the resources count against the Cargo limit?

Recipes and the new resources are not counted against the ship’s maximum Cargo limit. The new resources are directly added to your inventory and not your ship’s cargo bay.