A Laser cannon is the primary weapon any ship has that is required to deal damage to enemy player ships or aliens. There are 6 Credit purchased laser cannons and 1 Uridium purchased one with increased stats.

The latest addition to the laser cannon family are the augmented LF-4s, which are the strongest elite laser cannons currently available.

Where are they found?Edit

How to equipEdit

You equip a laser cannon to an unused weapon slot on your ship's configuration. You can also equip one to any drone available and even a P.E.T. 10 (if owned).

Note: you have to be at a friendly base or logged out of the game client to equip or change a laser cannon.

Ammunition and how to useEdit

The primary ammo that a laser cannon uses are called batteries.

The main page for this category is Battery.

To start shooting lasers you first need ammunition available and the laser cannon equipped. Next you need a valid target you can click on, then if enabled in the options menu, you can either:

  • Manually click on the desired battery on the bar at the bottom of the screen.
  • Double clicking the mouse if enabled in the options.
  • Pressing the Hot Key Ctrl/Cmd until pressed again to turn back off.

Upgrading statsEdit

You can upgrade any laser cannon using Ore. The upgraded shots are depleted by 1 ore piece for every 10 shots fired.

Laser cannon comparison Edit

Laser cannon Cost LCB-10 damage
LF-1 10.000 Credits in the Shop


MP-1 40.000 Credits in the Shop 60
SL-01 Scatter

Laser I

2.500.000 Credits in the Shop 105 (every 5 seconds, deal a extra 37,5) 25% lower range
SLL-01 Spectral

Lancer I

50.000 Credits in the Shop 80 -Players / 125 -NPC

256,000 Credits in the Shop

(was 5,000 Uridium and once available in Trade)

SL-02 Scatter

Laser II

Crafting in Assembly. 120 (every 5 seconds, deal a extra 75) 25% lower range
SLL-02 Spectral

Lancer II

300.000 Credits in the Shop 90 -Players / 145 -NPC
LF-3 10,000 Uridium in the Shop, bid in Trade, crafting in Assembly, obtained in the Daily Calendar or in Booty boxes.


SL-03 Scatter

Laser III

Crafting in Assembly or can be obtained in the Daily Calendar. 150 (every 5 seconds, deal a extra 150) ''25% lower range
SLL-03 Spectral Lancer III Crafting in Assembly. 130 -Players / 175 -NPC

Pirate Booty, Epsilon Gate, Hades Gate, Kappa Gate or obtained in the Daily Calendar.


Unstable LF-4

Crafting in Assembly or by the special Gate during the A Cold Day in Hellevent or aquired through Red/Blue or Obsidian Booty boxes. 128 - 220

(varies by 42%)

LF-4-PD LF-4


Crafting in Assembly or obtained in the Daily Calendar. 212 -Players / 217 -NPC
LF-4-MD LF-4


Crafting in Assembly or obtained in the Daily Calendar. 217 -Players / 212 -NPC
LF-4-HP LF-4 Hyperplasmoid Crafting in Assembly or obtained in the Daily Calendar. 212

(+0.5 HP bonus per LF-4)


  • (No longer relevant as of 11/20/2013) It was once recommended to not purchase the LF-2 with Uridium because the LF-3 Laser was only 5,000 more Uridium.

Start a Discussion Discussions about Laser cannon

  • laser cannons fault

    2 messages
    • why doesit say no laser cannons equipped when i have loadsof amoand all my laser cannons equipped?
    • Its a simple bug.Simply re starting the attack should suffice. Greetz Bane.