Overview[]
A Rocket launcher is a weapon that with a clipsize of 3 or 5 that can load Hellstorm ammunition represented by hellstorm rockets. There are only five rocket launchers: HST-1, HST-2, Triskelion, Neptune and Hydra, as showcased in order below. Their damage can only be improved if they're upgraded and with Damage Boosters.
The newest Rocket Launchers are Triskelion, Neptune and Hydra.
HST-1 | HST-2 | Triskelion | Neptune | Hydra |
---|---|---|---|---|
Rocket Launcher Differences[]
Rocket Launcher | Obtaining | Clip Size | Passive Effects |
---|---|---|---|
HST-1 | Weapons | 3 | None. |
HST-2 | Weapons, Auction, Assembly |
5 | None. |
Hydra | Assembly | 5 | +30% extra hitpoints, +25% extra shield. |
Neptune | Assembly | 5 | +5% extra damage. |
Triskelion | Assembly | 3 | +25% cooldown reduction. |
How to use Rocket Launchers[]
- Press on the button on the right of your 10th action bar slot.
- Press on the button above your 3rd action bar slot.
- Press on the rocket launcher ammunition you want to use. (Example: ECO-10)
- Click on a target then press on the button on top of the "Lasers" button, to fire with your rocket launcher.
- To make it easier, drag the button with 3 or 5 dots to your action tab and press it again to load your rocket launcher with rockets. You can also use the Rocket Launcher CPU to load it automaticaly.
- If you have the Rocket Launcher CPU, you'll only need to drag the rocket launcher ammunition in your action bar. If you're only going to use one type of rocket launcher ammunition, you don't need to do this step.
Evasion and Miss Chances[]
Like any other type of rocket, these rockets also have a chance to miss. The only drone formation that can help a ship dodge is the Star Formation, giving it a 1:20 chance of each rocket to miss.