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Skylab

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Skylab

The Skylab (formerly named the Lab) is where you can upgrade, collect, create, and send ore to your ship. It has three components that each have a major use, those being Collectors, Modules, and Refineries. Working together, these can produce ores that are refined into producing the further rare type ores. On the Skylab page, if you click on any one of the panels, you can view more information, upgrade, and the productivity of the selected module. New players begin with a few modules while the rest have to be built before using them.

CollectorsEdit

In the Skylab, the collectors are used to collect the type of ore that is labeled, and depending on the level, how much of it is collected, those being:

ModulesEdit

  • Transport module (cannot be upgraded)
  • Solar module
  • Storage module
  • Basic module (cannot be de-activated)

RefineriesEdit

Guide to using the SkylabEdit

When starting off using the Skylab, start by building the Terbium collector as it sells for the most credits and allows you to upgrade your current ship much quicker. Second, build an Endurium collector, before building the Prometium collector. Next build a Prometid or Duranium refinery which allows you to use the Transport module to transport ores from the Skylab, to your ship. Now you will need to upgrade your Basic module and Solar module.

Build up your collectors (left side) and modules (middle) several levels before you do anything to your refineries (right side). You can go begin upgrading your Xeno module early, as it is fairly cheap. Throughout upgrading, keep in mind to have left side at least one level higher than the right side, this will help keep you from running out of the ores needed to continue the overall process. The same goes for the three different sections on the right side; Keep Promerium and Seprom refineries at least one level lower than Prometid and Duranium. Lastly, let each separate stage build a surplus of ores before begining the next. i.e. build a surplus on your left side before starting to level right side, build up surplus Prometid and Duranium before before producing Promerium.

If you are new to the game and don't use Seprom and still save for bidding on Goliaths and purchasing Flax then your Skylab should be something like this:

  • Basic module: 12
  • Solar module: 11
  • Storage module: 11
  • Prometium collector: 11
  • Endurium collector: 11
  • Terbium collector: 11
  • Prometid refinery: 10
  • Duranium refinery: 10
  • Xeno module: 10
  • Promerium refinery: 9
  • Seprom refinery: 1

This way you make Promerium at 504 units per hour which is almost equal to the transfer rate: 500 units per hour.

FAQ'sEdit

Starting outEdit

You start with 100 Prometium and 100 Endurium. Use these ores to build your Endurium and Terbium collectors. There will only be enough for those two collectors at the start, so you have to send 50 of each ore by using the Transport module. Once the transport is complete, build the final collector.

Cannot upgrade collectors, modules, or refineries?Edit

The Skylab requires energy from the Solar module to function. So if a collector is de-activated, it is because there was not enough energy to run it, so this would require you to upgrade the Solar module to maximize the energy.

What is the Xeno module?Edit

The Xeno module is a counterpart to the Promerium refinery. You must have the Xeno module at the same level or higher as the Promerium refinery in order to make Promerium.

Transport module, how long is it?Edit

Once you have transported ore to or from your ship after clicking Send, it will take time depending on how much was sent. The timer then counts down using real time and once completed, it will show "Transport Complete", and the ore will be at the location sent. It takes 7.2 seconds per ore to transport, no matter what ore it is, or if you send from ship to skylab or in the opposite direction.

Modules (Old style guide)Edit

Solar moduleEdit

OverviewEdit

Generates energy required to power the other modules.

Build InformationEdit

Level Production Energy Used Cost

(Credits)

Resources

required (PET)

Time Boost

(Uridium)

1 170 Energy 16 - - - -
2 210 Energy 19 16352 707 2:18 1,487 Uridium
3 270 Energy 24 27144 2923 3:44 2,468 Uridium
4 350 Energy 31 38891 8000 5:17 3,536 Uridium
5 450 Energy 40 51403 17469 6:54 4,673 Uridium
6 570 Energy 51 64560 33068 8:35 5,869 Uridium
7 710 Energy 64 78279 56718 10:20 7,116 Uridium
8 870 Energy 79 92499 90510 12:08 8,409 Uridium
9 1050 Energy 96 107171 136688 13:58 9,743 Uridium
10 1250 Energy 115 122257 197642 15:51 11,114 Uridium
11 1470 Energy 136 137725 275902 17:46 12,520 Uridium
12 1710 Energy 159 153550 374123 19:44 13,959 Uridium
13 1970 Energy 184 169708 495087 21:43 15,428 Uridium
14 2250 Energy 211 186180 641694 23:44 16,925 Uridium
15 2550 Energy 240 202949 816957 25:47 18,450 Uridium
16 2870 Energy 271 220000 1024000 27:51 20,000 Uridium
17 3210 Energy 304 237320 1266051 29:58 21,575 Uridium
18 3570 Energy 339 254896 1546443 32:05 23,575 Uridium
19 3950 Energy 376 272719 1868605 34:14 24,793 Uridium
20 4350 Energy 415 290777 2236068 36:25 26,434 Uridium

PET: Prometium, Endurium and Terbium (each)

Basic ModuleEdit

OverviewEdit

Needed for expanding the Skylab. Other modules may not be higher leveled than the Basic Module.

Build InstructionEdit

  1. Needed to build: Free, comes with account.
  2. Needed to build: 16352 Credits; 707 PET; 2:18 or 1,487 Uridium
  3. Needed to build: 27144 Credits; 2923 PET; 3:44 or 2,468 Uridium
  4. Needed to build: 38891 Credits; 8000 PET; 5:17 or 3,536 Uridium
  5. Needed to build: 51403 Credits; 17469 PET; 6:54 or 4,673 Uridium
  6. Needed to build: 64560 Credits; 33068 PET; 8:35 or 5,869 Uridium
  7. Needed to build: 78279 Credits; 56718 PET; 10:20 or 7,116 Uridium
  8. Needed to build: 92499 Credits; 90510 PET; 12:08 or 8,409 Uridium
  9. Needed to build: 107171 Credits; 136688 PET; 13:58 or 9,743 Uridium
  10. Needed to build: 122257 Credits; 197642 PET; 15:51 or 11,114 Uridium
  11. Needed to build: 137725 Credits; 275902 PET; 17:46 or 12,520 Uridium
  12. Needed to build: 153550 Credits; 374123 PET; 19:44 or 13,959 Uridium
  13. Needed to build: 169708 Credits; 495087 PET; 21:43 or 15,428 Uridium
  14. Needed to build: 186180 Credits; 641694 PET; 23:44 or 16,925 Uridium
  15. Needed to build: 202949 Credits; 816957 PET; 25:47 or 18,450 Uridium
  16. Needed to build: 220000 Credits; 1024000 PET; 27:51 or 20,000 Uridium
  17. Needed to build: 237320 Credits; 1266051 PET; 29:58 or 21,575 Uridium
  18. Needed to build: 254896 Credits; 1546443 PET; 32:05 or 23,172 Uridium
  19. Needed to build: 272719 Credits; 1868605 PET; 34:14 or 24,793 Uridium
  20. Needed to build: 290777 Credits; 2236068 PET; 36:25 or 26,434 Uridium

PET: Prometium Endurium and Terbium (each)

Storage ModuleEdit

  1. Level Holds - PET: 105600 Prometid/Duranium: 5280 Xenomit/Promerium: 528 Seprom: 48
  2. Level Holds - PET: 355195 Prometid/Duranium: 17760 Xenomit/Promerium: 1776 Seprom: 161
  3. Level Holds - PET: 722148 Prometid/Duranium: 36107 Xenomit/Promerium: 3611 Seprom: 328
  4. Level Holds - PET: 1194728 Prometid/Duranium: 59736 Xenomit/Promerium: 5974 Seprom: 543
  5. Level Holds - PET: 1765474 Prometid/Duranium: 88274 Xenomit/Promerium: 8827 Seprom: 802
  6. Level Holds - PET: 2429006 Prometid/Duranium: 121450 Xenomit/Promerium: 12145 Seprom: 1104
  7. Level Holds - PET: 3181160 Prometid/Duranium: 159058 Xenomit/Promerium: 15906 Seprom: 1446
  8. Level Holds - PET: 4018569 Prometid/Duranium: 200928 Xenomit/Promerium: 20093 Seprom: 1827
  9. Level Holds - PET: 4938423 Prometid/Duranium: 246921 Xenomit/Promerium: 24692 Seprom: 2245
  10. Level Holds - PET: 5938324 Prometid/Duranium: 296916 Xenomit/Promerium: 29692 Seprom: 2699
  11. Level Holds - PET: 7016186 Prometid/Duranium: 350809 Xenomit/Promerium: 35081 Seprom: 3189
  12. Level Holds - PET: 8170170 Prometid/Duranium: 408509 Xenomit/Promerium: 40851 Seprom: 3714
  13. Level Holds - PET: 9398635 Prometid/Duranium: 469932 Xenomit/Promerium: 46993 Seprom: 4272
  14. Level Holds - PET: 10700104 Prometid/Duranium: 535005 Xenomit/Promerium: 53501 Seprom: 4864
  15. Level Holds - PET: 12073234 Prometid/Duranium: 603662 Xenomit/Promerium: 60366 Seprom: 5488
  16. Level Holds - PET: 13516800 Prometid/Duranium: 675840 Xenomit/Promerium: 67584 Seprom: 6144
  17. Level Holds - PET: 15029673 Prometid/Duranium: 751484 Xenomit/Promerium: 75148 Seprom: 6832
  18. Level Holds - PET: 16610810 Prometid/Duranium: 830540 Xenomit/Promerium: 83054 Seprom: 7550
  19. Level Holds - PET: 18259241 Prometid/Duranium: 912962 Xenomit/Promerium: 91296 Seprom: 8300
  20. Level Holds - PET: 19974063 Prometid/Duranium: 998703 Xenomit/Promerium: 99870 Seprom: 9079

PET: Prometium, Endurium and Terbium (each)

  1. Needed to Build: Free
  2. Needed to Build: 16352 Credits; 707 PET; 2:18 or 1,487 Uridium
  3. Needed to Build: 27144 Credits; 2923 PET; 3:44 or 2,468 Uridium
  4. Needed to Build: 38891 Credits; 8000 PET; 5:17 or 3,536 Uridium
  5. Needed to Build: 51403 Credits; 17469 PET; 6:54 or 4,673 Uridium
  6. Needed to Build: 64560 Credits; 33068 PET; 8:35 or 5,869 Uridium
  7. Needed to Build: 78279 Credits; 56718 PET; 10:20 or 7,116 Uridium
  8. Needed to Build: 92499 Credits; 90510 PET; 12:08 or 8,409 Uridium
  9. Needed to Build: 107171 Credits; 136688 PET; 13:58 or 9,743 Uridium
  10. Needed to Build: 122257 Credits; 197642 PET; 15:51 or 11,114 Uridium
  11. Needed to Build: 137725 Credits; 275902 PET; 17:46 or 12,520 Uridium
  12. Needed to Build: 153550 Credits; 374123 PET; 19:44 or 13,959 Uridium
  13. Needed to Build: 169708 Credits; 495087 PET; 21:43 or 15,428 Uridium
  14. Needed to Build: 186180 Credits; 641694 PET; 23:44 or 16,925 Uridium
  15. Needed to Build: 202949 Credits; 816957 PET; 25:47 or 18,450 Uridium
  16. Needed to Build: 220000 Credits; 1024000 PET; 27:51 or 20,000 Uridium
  17. Needed to Build: 237320 Credits; 1266051 PET; 29:58 or 21,575 Uridium
  18. Needed to Build: 254896 Credits; 1546443 PET; 32:05 or 23,172 Uridium
  19. Needed to Build: 272719 Credits; 1868605 PET; 34:14 or 24,793 Uridium
  20. Needed to Build: 290777 Credits; 2236068 PET; 36:25 or 26,434 Uridium

PET: Prometium, Endurium and Terbium (each)

Prometid RefineryEdit

  1. Level Produces: 110 Needed to Build: 8250 Credits; 75 PET; 1:40 or 750 Uridium
  2. Level Produces: 370 Needed to Build: 19622 Credits; 849 PET; 3:49 or 1,784 Uridium
  3. Level Produces: 752 Needed to Build: 32573 Credits; 3507 PET; 6:12 or 2,961 Uridium
  4. Level Produces: 1245 Needed to Build: 46669 Credits; 9600 PET; 8:46 or 4,243 Uridium
  5. Level Produces: 1839 Needed to Build: 61683 Credits; 20963 PET; 11:27 or 5,608 Uridium
  6. Level Produces: 2530 Needed to Build: 77472 Credits; 39682 PET; 14:15 or 7,043 Uridium
  7. Level Produces: 3314 Needed to Build: 93935 Credits; 68062 PET; 17:09 or 8,540 Uridium
  8. Level Produces: 4186 Needed to Build: 110998 Credits; 108612 PET; 20:08 or 10,091 Uridium
  9. Level Produces: 5144 Needed to Build: 128605 Credits; 164025 PET; 23:11 or 11,691 Uridium
  10. Level Produces: 6186 Needed to Build: 146708 Credits; 237171 PET; 26:19 or 13,337 Uridium
  11. Level Produces: 7309 Needed to Build: 165270 Credits; 331082 PET; 29:30 or 15,025 Uridium
  12. Level Produces: 8511 Needed to Build: 184260 Credits; 448948 PET; 32:45 or 16,751 Uridium
  13. Level Produces: 9790 Needed to Build: 203649 Credits; 594105 PET; 36:03 or 18,514 Uridium
  14. Level Produces: 11146 Needed to Build: 223416 Credits; 770033 PET; 39:24 or 20,311 Uridium
  15. Level Produces: 12576 Needed to Build: 243539 Credits; 980349 PET; 42:48 or 22,140 Uridium
  16. Level Produces: 14080 Needed to Build: 264000 Credits; 1228800 PET; 46:15 or 24,000 Uridium
  17. Level Produces: 15656 Needed to Build: 284784 Credits; 1519261 PET; 49:44 or 25,889 Uridium
  18. Level Produces: 17303 Needed to Build: 305875 Credits; 1855731 PET; 53:16 or 27,807 Uridium
  19. Level Produces: 19020 Needed to Build: 327262 Credits; 2242327 PET; 56:50 or 29,751 Uridium
  20. Level Produces: 20806 Needed to Build: 348933 Credits; 2683282 PET; 60:27 or 31,721 Uridium

PET: Prometium, Endurium and Terbium (each)

Duranium RefineryEdit

  1. Level Produces: 110 Needed to Build: 8250 Credits; 75 PET; 1:40 or 750 Uridium
  2. Level Produces: 370 Needed to Build: 19622 Credits; 849 PET; 3:49 or 1,784 Uridium
  3. Level Produces: 752 Needed to Build: 32573 Credits; 3507 PET; 6:12 or 2,961 Uridium
  4. Level Produces: 1245 Needed to Build: 46669 Credits; 9600 PET; 8:46 or 4,243 Uridium
  5. Level Produces: 1839 Needed to Build: 61683 Credits; 20963 PET; 11:27 or 5,608 Uridium
  6. Level Produces: 2530 Needed to Build: 77472 Credits; 39682 PET; 14:15 or 7,043 Uridium
  7. Level Produces: 3314 Needed to Build: 93935 Credits; 68062 PET; 17:09 or 8,540 Uridium
  8. Level Produces: 4186 Needed to Build: 110998 Credits; 108612 PET; 20:08 or 10,091 Uridium
  9. Level Produces: 5144 Needed to Build: 128605 Credits; 164025 PET; 23:11 or 11,691 Uridium
  10. Level Produces: 6186 Needed to Build: 146708 Credits; 237171 PET; 26:19 or 13,337 Uridium
  11. Level Produces: 7309 Needed to Build: 165270 Credits; 331082 PET; 29:30 or 15,025 Uridium
  12. Level Produces: 8511 Needed to Build: 184260 Credits; 448948 PET; 32:45 or 16,751 Uridium
  13. Level Produces: 9790 Needed to Build: 203649 Credits; 594105 PET; 36:03 or 18,514 Uridium
  14. Level Produces: 11146 Needed to Build: 223416 Credits; 770033 PET; 39:24 or 20,311 Uridium
  15. Level Produces: 12576 Needed to Build: 243539 Credits; 980349 PET; 42:48 or 22,140 Uridium
  16. Level Produces: 14080 Needed to Build: 264000 Credits; 1228800 PET; 46:15 or 24,000 Uridium
  17. Level Produces: 15656 Needed to Build: 284784 Credits; 1519261 PET; 49:44 or 25,889 Uridium
  18. Level Produces: 17303 Needed to Build: 305875 Credits; 1855731 PET; 53:16 or 27,807 Uridium
  19. Level Produces: 19020 Needed to Build: 327262 Credits; 2242327 PET; 56:50 or 29,751 Uridium
  20. Level Produces: 20806 Needed to Build: 348933 Credits; 2683282 PET; 60:27 or 31,721 Uridium

PET: Prometium, Endurium and Terbium (each)

Promerium RefineryEdit

  1. Level Produces: 11 Needed to Build: 13750 Credits; 125 PET; 3:00 or 1250 Uridium
  2. Level Produces: 37 Needed to Build: 32703 Credits; 1414 PET; 6:54 or 2,973 Uridium
  3. Level Produces: 75 Needed to Build: 54288 Credits; 5846 PET; 11:13 or 4,935 Uridium
  4. Level Produces: 124 Needed to Build: 77782 Credits; 16000 PET; 15:50 or 7,071 Uridium
  5. Level Produces: 184 Needed to Build: 102805 Credits; 34939 PET; 20:42 or 9,346 Uridium
  6. Level Produces: 253 Needed to Build: 129119 Credits; 66136 PET; 25:45 or 11,738 Uridium
  7. Level Produces: 331 Needed to Build: 156558 Credits; 113437 PET; 30:59 or 14,233 Uridium
  8. Level Produces: 419 Needed to Build: 184997 Credits; 181019 PET; 36:23 or 16,818 Uridium
  9. Level Produces: 514 Needed to Build: 214341 Credits; 273375 PET; 41:54 or 19,486 Uridium
  10. Level Produces: 619 Needed to Build: 244513 Credits; 395285 PET; 47:33 or 22,228 Uridium
  11. Level Produces: 731 Needed to Build: 275450 Credits; 551803 PET; 53:18 or 25,041 Uridium
  12. Level Produces: 851 Needed to Build: 307100 Credits; 748246 PET; 59:11 or 27,918 Uridium
  13. Level Produces: 979 Needed to Build: 339416 Credits; 990175 PET; 65:08 or 30,856 Uridium
  14. Level Produces: 1115 Needed to Build: 372360 Credits; 1283388 PET; 71:12 or 33,851 Uridium
  15. Level Produces: 1258 Needed to Build: 405898 Credits; 1633915 PET; 77:21 or 36,900 Uridium
  16. Level Produces: 1408 Needed to Build: 440000 Credits; 2048000 PET; 83:34 or 40,000 Uridium
  17. Level Produces: 1566 Needed to Build: 474639 Credits; 2532102 PET; 89:53 or 43,149 Uridium
  18. Level Produces: 1730 Needed to Build: 509792 Credits; 3092885 PET; 96:16 or 46,345 Uridium
  19. Level Produces: 1902 Needed to Build: 545437 Credits; 3737211 PET; 102:43 or 49,585 Uridium
  20. Level Produces: 2081 Needed to Build: 581554 Credits; 4472136 PET; 109:14 or 52,869 Uridium

PET: Prometium, Endurium and Terbium (each)

Xeno ModuleEdit

  1. Needed to Build: 8250 Credits; 75 PET; 1:00 or 750 Uridium
  2. Needed to Build: 19622 Credits; 849 PET; 2:18 or 1,784 Uridium
  3. Needed to Build: 32573 Credits; 3507 PET; 3:44 or 2,961 Uridium
  4. Needed to Build: 46669 Credits; 9600 PET; 5:17 or 4,243 Uridium
  5. Needed to Build: 61683 Credits; 20963 PET; 6:54 or 5,608 Uridium
  6. Needed to Build: 77472 Credits; 39682 PET; 8:35 or 7,043 Uridium
  7. Needed to Build: 93935 Credits; 68062 PET; 10:20 or 8,540 Uridium
  8. Needed to Build: 110998 Credits; 108612 PET; 12:08 or 10,091 Uridium
  9. Needed to Build: 128605 Credits; 164025 PET; 13:58 or 11,691 Uridium
  10. Needed to Build: 146708 Credits; 237171 PET; 15:51 or 13,337 Uridium
  11. Needed to Build: 165270 Credits; 331082 PET; 17:46 or 15,025 Uridium
  12. Needed to Build: 184260 Credits; 448948 PET; 19:44 or 16,751 Uridium
  13. Needed to Build: 203649 Credits; 594105 PET; 21:43 or 18,514 Uridium
  14. Needed to Build: 223416 Credits; 770033 PET; 23:44 or 20,311 Uridium
  15. Needed to Build: 243539 Credits; 980349 PET; 25:47 or 22,140 Uridium
  16. Needed to Build: 264000 Credits; 1228800 PET; 27:51 or 24,000 Uridium
  17. Needed to Build: 284784 Credits; 1519261 PET; 29:58 or 25,889 Uridium
  18. Needed to Build: 305875 Credits; MUIE STEAUA PET; 32:05 or 27,807 Uridium
  19. Needed to Build: 327262 Credits; 2242327 PET; 34:14 or 29,751 Uridium
  20. Needed to Build: 348933 Credits; 2683282 PET; 36:25 or 31,721 Uridium

PET: Prometium, Endurium and Terbium (each)

Seprom RefineryEdit

  1. Level Produces: 1 Needed to Build: 27500 Credits; 250 PET; 6:00 or 2500 Uridium
  2. Level Produces: 3 Needed to Build: 65406 Credits; 2828 PET; 13:47 or 5946 Uridium
  3. Level Produces: 7 Needed to Build: 108576 Credits; 11691 PET; 22:25 or 9,871 Uridium
  4. Level Produces: 11 Needed to Build; 155563 Credits; 32000 PET; 31:40 or 14,142 Uridium
  5. Level Produces: 17 Needed to Build: 205610 Credits; 69877 PET; 41:24 or 18,692 Uridium
  6. Level Produces: 23 Needed to Build: 258239 Credits; 132272 PET; 51:31 or 23,476 Uridium
  7. Level Produces: 30 Needed to Build: 313116 Credits; 226873 PET; 61:59 or 28,465 Uridium
  8. Level Produces: 38 Needed to Build: 369994 Credits; 362039 PET; 72:45 or 33,636 Uridium
  9. Level Produces: 47 Needed to Build: 428683 Credits; 546750 PET; 83:48 or 38,971 Uridium
  10. Level Produces: 56 Needed to Build: 489027 Credits; 790569 PET; 95:06 or 44,457 Uridium
  11. Level Produces: 66 Needed to Build: 550901 Credits; 1103607 PET; 106:37 or 50,082 Uridium
  12. Level Produces: 77 Needed to Build: 614199 Credits; 1496492 PET; 118:21 or 55,836 Uridium
  13. Level Produces: 89 Needed to Build: 678831 Credits; 1980349 PET; 130:17 or 61,712 Uridium
  14. Level Produces: 101 Needed to Build: 744720 Credits; 2566777 PET; 142:24 or 67,702 Uridium
  15. Level Produces: 114 Needed to Build: 811796 Credits; 3267830 PET; 154:41 or 73,800 Uridium
  16. Level Produces: 128 Needed to Build: 880000 Credits; 4096000 PET; 167:09 or 80,000 Uridium
  17. Level Produces : 142 Needed to Build: 949279 Credits; 5064204 PET; 179:46 or 86,298 Uridium
  18. Level Produces : 157 Needed to build: 1019585 Credits; 6185770 PET; 192:32 or 92,690 Uridium
  19. Level Produces : 173 Needed to build: 1090874 Credits; 7474422 PET; 205:26 or 99,170 Uridium
  20. Level Produces : 189 Needed to build: 1163108 Credits; 8944272 PET; 218:28 or 105,737 Uridium

PET: Prometium, Endurium and Terbium (each)

TipsEdit

  • Always keep building your Basic Module, Solar Module and Collectors. Your Refineries should come after you upgrade your collectors.
  • Knowing how much to transport is important because of the time it takes. The ratio for this is 500 material: 60minutes (8 materials: 1 minute) (2 times as fast if the user has premium).Therefore, if you need Seprom or Promerium fast, than send 2 for the moment. This will take about 20 seconds to get your ship and last you 20 minutes of time on shields or engines (Seprom CANNOT be used for speed generators). This will give you time to do what you need while you wait for your next transport. If you prefer 5, that's fine. 2 is just faster and it's better to wait the least amount of time.

TriviaEdit

  • The Skylab was released during March 3, 2010, the Skylab is the update to the Lab.

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